[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"capability-mapping-cases-en":3},{"code":4,"message":5,"data":6,"serverTime":102},200,"success",[7,61],{"id":8,"language":9,"title":10,"cover":11,"describe":12,"link":13,"view_num":14,"sort":14,"publish_date":15,"status":16,"video_id":13,"state":17,"create_time":18,"update_time":19,"product_scope":20,"related_products":21,"related_cases":22,"product_scope_list":23,"category_ids":26,"category_paths":30,"categories":39,"category_text":60},"221","2","Real-Time Projection Mapping on a 360° Rotating Stage for Chongqing · 1949","https:\u002F\u002Fdownload.hecoos.com\u002Fenlightv\u002F2026-32\u002F7ECeRy4kBj3WnmJB8zFc.jpeg","\u003Cp>\u003Cspan style=\"font-style: italic;\">Chongqing · 1949\u003C\u002Fspan> is performed inside one of the world's largest indoor immersive theaters, combining large-scale moving stage structures with projection-driven storytelling. As part of a major technical upgrade, the production introduced one of its most ambitious visual elements: a five-ring, 360-degree rotating stage.\u003Cbr>\u003Cbr>Unlike conventional static projection surfaces, the stage consists of five concentric rings that continuously rotate during the performance. The constantly changing positions, curved surfaces, and complex geometry created significant challenges for traditional projection mapping workflows.\u003Cbr>\u003Cbr>To overcome these limitations, the production team turned to hecoos for a new approach to real-time projection control and mapping.\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fdownload.hecoos.com\u002Fhecoos_server\u002F20260804\u002FdhBwBnGrQWendsa24YTx.png\" style=\"max-width: 100%\">\u003Cbr>\u003C\u002Fp>\u003Ch1>Specifications\u003C\u002Fh1>\u003Cspan style=\"font-weight: bold;\">System Configuration:\u003C\u002Fspan> 7 hecoos servers\u003Cbr>\u003Cspan style=\"font-weight: bold;\">Projection System:\u003C\u002Fspan> 24 projectors\u003Cbr>\u003Cspan style=\"font-weight: bold;\">Core Technology:\u003C\u002Fspan> Cylindrical Projection workflow\u003Cbr>\u003Cspan style=\"font-weight: bold;\">Integration: \u003C\u002Fspan>3D stage model import and real-time synchronization\u003Cbr>\u003Cbr>\u003Ch2>A New Projection Workflow for Moving Curved Surfaces\u003C\u002Fh2>Traditional projection mapping methods are designed primarily for fixed surfaces. However, the rotating rings of Chongqing · 1949 required projected content to remain accurately aligned while the physical structure was constantly moving.\u003Cbr>\u003Cbr>To address this challenge, the hecoos engineering team developed a dedicated Cylindrical Projection feature for the project. By adapting projection calculations for curved and rotating structures, the workflow allowed visual content to wrap naturally around the cylindrical surfaces while maintaining correct image geometry throughout the performance.\u003Cbr>\u003Cbr>\u003Ch2>Connecting Digital Content with Physical Stage Movement\u003C\u002Fh2>The production team imported the stage's 3D model directly into hecoos, allowing the virtual projection environment to correspond with the physical structure. This enabled digital content and stage movement to remain synchronized in real time, ensuring projected imagery stayed accurately positioned as the five rings rotated.\u003Cbr>\u003Cbr>Powered by seven hecoos servers driving 24 projectors, the system provided stable playback and precise visual alignment throughout the performance.\u003Cbr>\u003Cbr>\u003Ch2>A New Possibility for Immersive Stage Design\u003C\u002Fh2>By combining 3D modeling, real-time synchronization, and specialized projection mapping technology, hecoos helped transform a complex moving stage into a reliable projection surface.&nbsp;\u003Cp>\u003C\u002Fp>\u003Cp>With this workflow, projection is no longer limited to fixed surfaces. Even complex moving structures can become precisely mapped visual environments.&nbsp;&nbsp;\u003C\u002Fp>\u003Cp>\u003Cimg src=\"https:\u002F\u002Fdownload.hecoos.com\u002Fhecoos_server\u002F20260804\u002FNjDzHtTDHKM5r6jtQSGG.png\" style=\"max-width: 100%\">\u003C\u002Fp>","","0","2025-04-07","1",null,"1785832169","1785835685","projection_mapping_workflow",[],[],[24],{"value":20,"label":25},"Projection Mapping",[27,28,29],175,191,206,[31,34,37],[32,33,27],102,204,[35,36,28],101,198,[32,38,29],205,[40,47,54],{"id":27,"path_ids":41,"path_titles":42,"path":46},[32,33,27],[43,44,45],"Technology and Form","Core Technologies","3D MAPPING","Technology and Form \u002F Core Technologies \u002F 3D MAPPING",{"id":28,"path_ids":48,"path_titles":49,"path":53},[35,36,28],[50,51,52],"Application Scenarios","Performance and Events","Stage Performance","Application Scenarios \u002F Performance and Events \u002F Stage Performance",{"id":29,"path_ids":55,"path_titles":56,"path":59},[32,38,29],[43,57,58],"Hardware and Software Ecosystem","Projector","Technology and Form \u002F Hardware and Software Ecosystem \u002F Projector","Technology and Form \u002F Core Technologies \u002F 3D MAPPING；Application Scenarios \u002F Performance and Events \u002F Stage Performance；Technology and Form \u002F Hardware and Software Ecosystem \u002F Projector",{"id":62,"language":9,"title":63,"cover":64,"describe":65,"link":13,"view_num":14,"sort":14,"publish_date":66,"status":16,"video_id":13,"state":17,"create_time":67,"update_time":68,"product_scope":20,"related_products":69,"related_cases":70,"product_scope_list":71,"category_ids":73,"category_paths":76,"categories":82,"category_text":101},"223","Wushang Longmen: Improving Dome Projection Workflow with Spherical Mapping and Previsualization","https:\u002F\u002Fdownload.hecoos.com\u002Fenlightv\u002F2026-32\u002FPn6rG3DpeMay5hGz4yn2.jpeg","\u003Cp>Creating a seamless immersive experience inside a large dome requires precise coordination between content preparation, projection mapping, and on-site calibration. For a 400㎡ dome space with a 9-metre ceiling height, aligning 19 projectors across a curved surface can involve complex adjustments and significant commissioning time.\u003Cbr>\u003Cbr>For the Wushang Longmen Immersive Experience Hall at Longmen Grottoes in Luoyang, hecoos supported the complete spherical mapping and playback workflow, providing the technical foundation for a large-scale immersive dome experience.\u003Cbr>\u003Cbr>\u003C\u002Fp>\u003Ch2>Technical Specifications\u003C\u002Fh2>\u003Cspan style=\"font-weight: bold;\">Display Space:\u003C\u002Fspan> 400㎡ dome\u003Cbr>\u003Cspan style=\"font-weight: bold;\">Ceiling Height: \u003C\u002Fspan>9 metres\u003Cbr>\u003Cspan style=\"font-weight: bold;\">Projection System:\u003C\u002Fspan> 19 projectors\u003Cbr>\u003Cspan style=\"font-weight: bold;\">System Configuration: \u003C\u002Fspan>3 hecoos servers in a one-to-two output setup\u003Cbr>\u003Cspan style=\"font-weight: bold;\">Content Output:\u003C\u002Fspan> 19 channels of 2K projection signals\u003Cbr>\u003Cbr>\u003Ch2>Previsualizing the Dome Experience Before Installation\u003C\u002Fh2>Large-scale dome projection requires careful planning before equipment deployment. To reduce uncertainty during installation, the production team used hecoos for previsualization, projecting animation content onto a virtual sphere model to evaluate image distribution, playback balance, and overall coverage across the dome surface.\u003Cbr>\u003Cbr>By identifying potential visual issues before arriving on site, the team was able to optimize content and projection planning ahead of physical calibration.\u003Cbr>\u003Cbr>\u003Ch2>Simplifying On-Site Calibration with Spherical Mapping\u003C\u002Fh2>During commissioning, hecoos’s spherical mapping workflow assisted projector alignment through projection back-calculation, helping determine projector positions and support accurate edge blending across the curved surface.\u003Cbr>\u003Cbr>This connection between virtual planning and physical installation reduced repeated adjustments during calibration while maintaining consistent visual continuity across the entire dome.\u003Cbr>\u003Cp>\u003C\u002Fp>","2021-06-22","1785834679","1785835689",[],[],[72],{"value":20,"label":25},[27,74,75,29],178,202,[77,78,80,81],[32,33,27],[32,79,74],203,[35,4,75],[32,38,29],[83,86,92,98],{"id":27,"path_ids":84,"path_titles":85,"path":46},[32,33,27],[43,44,45],{"id":74,"path_ids":87,"path_titles":88,"path":91},[32,79,74],[43,89,90],"Spatial Forms","Immersive Dome","Technology and Form \u002F Spatial Forms \u002F Immersive Dome",{"id":75,"path_ids":93,"path_titles":94,"path":97},[35,4,75],[50,95,96],"Entertainment and Education","Museum","Application Scenarios \u002F Entertainment and Education \u002F Museum",{"id":29,"path_ids":99,"path_titles":100,"path":59},[32,38,29],[43,57,58],"Technology and Form \u002F Core Technologies \u002F 3D MAPPING；Technology and Form \u002F Spatial Forms \u002F Immersive Dome；Application Scenarios \u002F Entertainment and Education \u002F Museum；Technology and Form \u002F Hardware and Software Ecosystem \u002F Projector","2026-08-05 07:54:48"]