Real-Time Rendering Workflow
Connect real-time engines, devices, and outputs in one unified workflow.
A Better Workflow For Interactive Experiences
Keep rendering where it belongs. Let real-time engines create the experience, while hecoos connects and coordinates the systems that bring it to life.
At A Glance
Flexible Integration
Use hecoos as a media output hub or as the central orchestration layer, depending on your production needs.
Manage Complex Video Workflows
Manage multi-source video input and output across complex display environments.
Orchestrate Interactive Environments
Unify sensors, tracking, lighting, and motion systems within a single control workflow.
Key Features
Flexible Workflow Architecture
Support engine-driven, hecoos-driven, and hybrid workflows. Choose where interaction logic and system coordination happen based on your production needs.
Multi-Source Video Ingestion
Receive real-time video streams from multiple rendering engines through SPOUT, NDI, or capture cards, with centralized management and seamless source switching.
Sensor & Tracking Integration
Connect radar, infrared, pressure, Kinect, and other sensors, as well as Vicon, BlackTrax, and OptiTrack, transforming physical interactions into real-time digital inputs.
Unified Output & Device Control
Output synchronized content to projectors and LED displays while controlling lighting, motion systems, and other devices through Serial, DMX, and Art-Net.
Connect Your Tools
Connect real-time engines, tracking systems, sensors, and open hardware with ease. hecoos brings different technologies together for flexible and reliable interactive workflows.
Rendering Engines
Notch, Unity3D, Unreal Engine, TouchDesigner, Processing, Max/MSP, and more.
Video Input
SPOUT, NDI, and capture cards such as DeckLink and AJA. No complex encoding required, with low-latency transfer.
Tracking Systems
VICON, BlackTrax, RedSpy, MoSys, OptiTrack, and other optical tracking systems.
Sensors
Radar, infrared, pressure sensors, Kinect, and more.
Open Hardware
Arduino and Raspberry Pi.
Rendering Hardware
L6000 Media Server
Built for demanding virtual production and interactive applications, the L6000 delivers reliable real-time rendering. Multiple L6000 servers can be clustered for smooth, high-quality visuals at scale.
Learn More
Creative & Technical Support
From solution consulting and content development to on-site technical support, our team is here to help at every stage of your project.
Contact Us

